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Kobo Redux

Kobo Redux

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Devlog

  • 0.7.5.1 update released!
    December 21, 2017 by Olofson Arcade
    As mentioned before, the 0.7.5 release had problems with sound on Windows. It was possible to get it to work, but the default SDL audio driver would normally use a different sample format from what t... Continue reading
  • 0.7.5 demo available!
    December 12, 2017 by Olofson Arcade
    1
    There are now Kobo Redux 0.7.5 demo builds available for Windows and Linux! As before, the demo includes the first five stages, and has a few options disabled. Other than that, it should look, sound,... Continue reading
  • You think you've seen explosions?
    December 11, 2017 by Olofson Arcade
    Kobo Redux 0.7.5 is finally out! Over 100 fixes and improvements since 0.7.4, the most drastic one probably being the new real time explosion engine, which replace the crude pixel art explosions with... Continue reading
  • Explosions and fire
    August 30, 2017 by Olofson Arcade
    25 issues closed, 11 to go! The 0.7.5 release is just around the corner, and there are a bunch of improvements, such as... Themable real time fire and explosions, affected by game physics Bigger play... Continue reading
  • Studio, EEL, and Steam
    June 21, 2017 by Olofson Arcade
    Studio distractions That's what my room looks like right now. Literally a metric ton of IKEA closets (some not in view) has been assembled, with some custom modifications. Most of the cleaning, buildi... Continue reading
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